Fox Engine and a Few Words from Kojima
Prior to the reveal of Metal Gear Solid V, legendary game designer and creator of the Fox Engine Hideo Kojima posted a few tweets. He talked about his aim for future projects, and what his intentions are with the revolutionary Fox Engine
Kojima's Tweets: "The concept of the 'Fox Engine" is photo-realism. The age of fixating on pictures and sound in games is over. Now the questions are: how free is it? Does it connect to the internet and is the gameplay smooth? Even so, a certain level of realistic atmosphere is required... At Kojima Productions, we're aiming for a line where even simple GC models look photo-realistic when you zoom out of the game screen."
Kojima even revisited the past:
"When Metal Gear Solid 1
was released in 1998, it was said that it was 'the day that [pre-rendered] movies would disappear.' We looked to the future and chose to have video sequences in the game that used polygon models instead of pre-rendered graphics. Now they make VFX movies with game engines."
"With Peace Walker
, we tried a hand-held system with the age of cloud technology in mind. People laughed at us then, too."
What was probably the best tweet was his words for the video game industry as a whole:
"Businessmen in the field always think, ‘What platform or career is going to succeed? With whom/where should I strengthen my ties?' and look to the future and choose their path from there. But technology is always evolving, and it always leaves the laboratory and becomes a part of everyday life. Creators must look to that future when they create."
Hideo Kojima used to be a man struggling to make a living in the world of games and computers. He made his mark with a stealth game when everyone else was playing Contra. He is a man who is clearly proud of what he is doing with the Fox Engine, Ground Zeroes, and the Phantom Pain. The anticipation is overwhelming!
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